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Nous sommes actuellement le Vendredi 30 Juillet 2010 06:22


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 Sujet du message: Changelog Spark SDK 1.0 (Build 137)
MessagePubliĂ©: Dimanche 06 DĂ©cembre 2009 12:36  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
Localisation: Annecy
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Code:
Spark SDK 1.0 (Build 127)

Added shadows for point lights
Added a flag to choose whether a point or spot light casts shadows
Added "paint" selection mode (activated by holding down shift in the Select tool)
Added Duplicate Selection to Edit menu
Added mouse wheel scrolling in the asset browsers
Added the graphics adapter name and driver version to the log file
Added additional information to the log file when a creating a Direct3D texture fails
Added current color and selection indicators for lights
Added new ceiling material (refinery_ceiling_04)
Added new floor tubes models (refinery_floor_tubes)
Added new pipe models (refinery_pipe_03_straight, refinery_pipemods)
Added new pipe models (refinery_pipe_03_straight, refinery_pipemods)
Added broken vent model (refinery_vent_broken_01)
Added broken vent model (refinery_vent_broken_01)
Added wall meshes with vent holes in them
Changed light selection to be based on its visual representation rather than lighting distance
Fixed crash when attempting to setup shadows for spot lights when a shadow map texture was not available
Fixed crash bug when the accumulation buffers necessary for rendering could not be allocated
Fixed selection bug in move tool for entities
Fixed broken ceiling material (refinery_ceiling_03)
Fixed broken ceiling material (refinery_ceiling_03)
Fixed broken materials on a number of models

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 Sujet du message: Re: Changelog Spark SDK 1.0 (Build 128)
MessagePubliĂ©: Samedi 12 DĂ©cembre 2009 03:12  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
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Code:
Spark SDK 1.0 (Build 128)

Added the Builder application to the SDK
Added model and texture compilation tools to the SDK
Added a field for specifying your email address in the crash reporter dialog
Added new refinery pipe mods
Added new refinery wall mods
Added new refinery tram machine
Added new refinery tram pads
Added new mining track
Fixed grid snapping when using adaptive grids
Fixed flickering artifacts caused by rendering overlapping lines
Fixed bug where creating a face with the Rectangle tool adjacent to another face would not always fill in the new face
Fixed bug where creating a rectangle inside of a hole in another face would sometimes create incorrect geometry
Fixed occasional crash when undoing a create rectangle operation

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 Sujet du message: Re: Changelog Spark SDK 1.0 (Build 129)
MessagePubliĂ©: Dimanche 20 DĂ©cembre 2009 02:20  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
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Code:
Spark SDK 1.0 (Build 129)

    * Added the Launch Pad application to the SDK
    * Added the Viewer application to the SDK
    * Added error messages when the Builder is not properly configured
    * Added texture texture compression tools to the SDK
    * Added floodlight model (refinery_floodlight_01)
    * Added barrel models (refinery_barrel_01-04)
    * Added "mineshield" model (refinery_mineshield_01)
    * Added pillarmods models (refinery_pillarmods_01-04)

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 Sujet du message: Changelog Spark SDK 1.0 (Build 130)
MessagePubliĂ©: Vendredi 01 Janvier 2010 04:36  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
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Code:
    * Added edge extrusion to the Extrude tool
    * Added flip/mirror functionality to the Edit menu
    * Added double-click functionality to select all elements connected to a face
    * Added shift-drag duplication to the Move tool
    * Added element selection filtering
    * Added proper selection toggle using rectangle selection
    * Added a list of bones in the the Viewer with the ability to highlight individual bones
    * Added material cloning for selected faces (alt + left-click in Paint mode)
    * Added support in COLLADA files for multiple nodes with the same name
    * Added tech point model
    * Changed asset filter to allow multiple keywords, as well as inclusion(+)/exclusion(-)
    * Changed the Viewer to allow closer zooming on models
    * Changed editor panning speed for improved middle-mouse dragging
    * Unified auto-updating between all of the tools (updating one updates them all)
    * Fixed bug where shadows would appear yellow on GeForce 5, 6 and 7 series cards
    * Fixed lighting and shadowing artifacts caused by moving the camera
    * Fixed bug where the movement/rotation gizmo wouldn't work at certain angles aligned with the camera
    * Fixed bug where deleting a game from the Launch Pad would not deselect it from the other tools
    * Fixed bug where the length of blended or layered sequences that contained 0 length animations would be computed incorrectly

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 Sujet du message: Changelog Spark SDK 1.0 (Build 131)
MessagePubliĂ©: Dimanche 10 Janvier 2010 12:37  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
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Code:
    * Added displaying of Flash materials on models in the Editor
    * Added vertex welding to the Select tool (Edit menu)
    * Added a dialog box indicating which applications should be closed before installing a patch
    * Added refinery_trim_24 material
    * Added refinery_wall_16 materials
    * Added generic_chair_01 models
    * Added refinery_crane_01 model
    * Added refinery_shippingcrate_huge_01 model
    * Added refinery_shippingcrate_med_01 model
    * Added refinery_wallmods_01_pillar_02 model
    * Improved mesh and entity selection
    * Improved the quality of shadows on all GeForce cards
    * Fixed self-shadowing artifacts on GeForce 7 series cards and below
    * Fixed bug where error dialog boxes would sometimes appear when running a build in the Builder
    * Fixed bug where assigning multiple objects to a layer at the same time would create multiple undo steps
    * Fixed bug where creating more than 32 layers wouldn't work properly

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 Sujet du message: Changelog Spark SDK 1.0 (Build 132)
MessagePubliĂ©: Samedi 16 Janvier 2010 03:06  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
Localisation: Annecy
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Code:
      * Added ability to cycle the move/rotate gizmo origin within selection bounds
    * Added the mapping guidelines and Editor documentation to the Launch Pad
    * Added an option to display the model's bounding box in the Viewer
    * Added a "placeable" flag for entity descriptions to the editor_setup file which determines if the entity can be placed with the Create Entity tool
    * Added a sound browser for selecting entity sound properties
    * Added refinery_trim_25 material
    * Added generic_bench_01_blue model
    * Added generic_bench_01_grey model
    * Added generic_bench_01_red model
    * Added generic_table_01 model
    * Improved the performance of distant shadow casting point lights
    * Improved the performance when deleting many elements in the Editor
    * Improved stability of the properties window for the Select tool
    * Fixed bug where hitting Ctrl+Z after editing a field in the Select tool's window wouldn't undo it
    * Changed links to open in the default browser in the Launch Pad
    * Fixed bug where the registration key would not be remembered on some computers running Windows Vista
    * Fixed crash when the a level contained a degenerate face with no edges
    * Fixed bug where level textures were not rendered with mip-map blending


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 Sujet du message: Changelog Spark SDK 1.0 (Build 133)
MessagePubliĂ©: Samedi 23 Janvier 2010 08:55  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
Localisation: Annecy
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Code:
    * Added color grading entities in the Editor
    * Added a check box to enable or disable physics simulation in the Viewer
    * Added the ability to select "none" as the current mod in the Launch Pad
    * Added support for exporting Reactor point-to-point constraints from 3D Studio MAX
    * Added lower-quality fallback rendering for graphics cards that lack HDR support
    * Added generic_bench_02_floor_left model
    * Added generic_bench_02_floor_right model
    * Added generic_bench_02_mid model
    * Added generic_bench_02_wall_left model
    * Added generic_bench_02_wall_right model
    * Added refinery_floor_tubes_01_corner_left model
    * Added refinery_floor_tubes_01_corner_right model
    * Added refinery_floor_tubes_02_corner_left model
    * Added refinery_floor_tubes_02_corner_right model
    * Added refinery_tramlift_platform model
    * Add3d refinery_tramlift_stand_left model
    * Added refinery_tramlift_stand_right model
    * Added refinery_wall16_mesh_01 model
    * Added refinery_wall16_mesh_02 model
    * Added refinery_wall16_mesh_03 model
    * Added refinery_wall16_mesh_04 model
    * Added refinery_wallprop_03_pipe_bend model
    * Added refinery_wallprop_03_pipe_clamp model
    * Added refinery/refinery_wallprop_03_pipe_straight1 model
    * Added refinery_wallprop_03_pipe_straight2 model
    * Fixed bug where color fields in the Select Tool did not preview the proper color
    * Fixed bug where alpha tested textures on models did not cast proper shadows

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 Sujet du message: Re: Changelog Spark SDK 1.0 (Build 134)
MessagePubliĂ©: Dimanche 24 Janvier 2010 03:07  
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Inscrit le: Lundi 06 Octobre 2008 10:58
Messages: 278
Localisation: L'univers, La voie lactée, la terre, Belgique, Bruxelles, Auderghem
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Code:
    * Fixed bug where placing a static prop wouldn't correctly set its model

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 Sujet du message: Changelog Spark SDK 1.0 (Build 135)
MessagePubliĂ©: Samedi 30 Janvier 2010 03:33  
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Code:
    * Added ability to set individual parameters on multiple selected entities of the same type
    * Added removal of degenerate vertices when loading a level (could cause the level to be uneditable)
    * Added object origin to selection cycle options (as default)
    * Added refinery_wall_16_d material
    * Added generic_cablemods_01_bend45 models
    * Added generic_cablemods_01_bend90 models
    * Added generic_cablemods_01_circuitbox models
    * Added generic_cablemods_01_clamp_lg model
    * Added generic_cablemods_01_clamp_sm model
    * Added generic_cablemods_01_hang models
    * Added generic_cablemods_01_hangbunch01 model
    * Added generic_cablemods_01_hangfloor01 model
    * Added generic_cablemods_01_hangfree01 model
    * Added generic_cablemods_01_hanglong models
    * Added generic_cablemods_01_str models
    * Added generic_cablemods_02_bend45 models
    * Added generic_cablemods_02_bend90 models
    * Added generic_cablemods_02_hang models
    * Added generic_cablemods_02_hangbunch01 model
    * Added generic_cablemods_02_hangfloor01 model
    * Added generic_cablemods_02_hangfree01 model
    * Added generic_cablemods_02_hanglong models
    * Added generic_cablemods_02_str models
    * Fixed situational crash bug with undocked entity selection window

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 Sujet du message: Changelog Spark SDK 1.0 (Build 136)
MessagePubliĂ©: Samedi 06 FĂ©vrier 2010 12:13  
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Inscrit le: Lundi 11 Août 2008 12:01
Messages: 1406
Localisation: Annecy
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Code:
    * Added rendering of the world axes in the Viewer
    * Improved asset thumbnail rendering for models
    * Fixed bug where custom colors add in the color picker would not be remembered when selecting another entity
    * Fixed missing textures on props

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Publier un nouveau sujet RĂ©pondre au sujet  [ 11 messages ]  Aller Ă  la page 1, 2  Suivant

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